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A review by archytas
Playing with Reality: How Games Have Shaped Our World by Kelly Clancy
informative
reflective
slow-paced
3.75
“Not every situation is zero sum, yet this has become a pervasive worldview and an overused metaphor for personal and political relationships, undermining trust and hindering the cooperation that’s been so crucial to humankind’s success. Game theory itself is not to blame for the zero-sum bias—von Neumann simply described a specific class of game when he coined the phrase. People harbored some version of this bias long before mathematicians formalized the concept. But because of game theory’s privileged position in the halls of academia, people may mistake this folk notion for established truth and use game theory to justify or excuse their distorted views.”
This book focuses more on the influence of games than the games themselves, and does include rather a lot of ranting about game theory and why it shouldn’t be used to model anything in the real world. Also a reasonable amount of ranting about AI, and some interesting insights into the evolution of game-playing machines like AlphaGo (Clancy was a researcher for Deepmind at one point).
It is an engaging read - lots of interesting insights into a range of topics, from how randomised decision making (corresponding with the invention of dice) is a uniquely human trait, that underpinned lots of social evolutions, through to the way that curiosity and dopamine interact (Clancy contends that dopamine encourages us to explore and stretch boundaries, behaviours which can underpin compulsive gambling or video game addiction, where exploration and pursuit are endless, hampering our capacity to actually do things - this sounds dumb in my summary but is much better put in the book). Clancy views games as an inevitable part of being human (but not exclusively so), but also raises warning bells about how anything we like can be designed to make it difficult to disengage, exploiting rather than enhancing, our biology.
I would have appreciated more on actual games, and the diffuse focus makes it a bit of everything, but it is a good read that will provide plenty of conversation topics, not just for gamers