A review by tiggum
Quest by TC Sottek

3.0

I like the simplicity and adaptability, but I feel like maybe it's trying to be too broad. The combat mechanics, for example, are quite minimal, but not so minimal as to say to the potential player that this game isn't about combat. The abilities are quite specific, but not very detailed. I think it would be a good RPG for first-timers or children, but in either case you'd soon want to move beyond it and play something with a bit more direction.