Physics for Game Developers by David M. Bourg, Bryan Bywalec

Physics for Game Developers

David M. Bourg, Bryan Bywalec

551 pages first pub 2001 (editions)

nonfiction reference informative slow-paced
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Description

If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other ...

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