Virtual Reality Blueprints: Create compelling VR experiences for mobile and desktop by Charles Palmer, John Williamson

Virtual Reality Blueprints: Create compelling VR experiences for mobile and desktop

Charles Palmer, John Williamson

396 pages missing pub info (editions)

adventurous challenging medium-paced
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You’ll start by understanding the science-fiction roots of virtual reality and then build your first VR experience using Cardboard VR. You'll then delve into user interactions in virtual space for the Google Cardboard then move on to creating a vi...

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