Computer Game Worlds by Claus Pias

Computer Game Worlds

Claus Pias with Valentine A. Pakis (Translator)

350 pages missing pub info (editions)

nonfiction sociology medium-paced
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Computer games have become ubiquitous in today's society. Many scholars have speculated on the reasons for their massive success. Yet we haven't considered the most basic questions: Why do computer games exist? What specific circumstances led to t...

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