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![The Hyper-Casual Games: How to conceive, create, and launch Hyper-casual games to the top of the App Store by Trey Smith](https://assets.thestorygraph.com/assets/placeholder-cover-a3ae92250eb3301e32dc3eabf8d50576c2f047dda89f6ee7cfa9a859cb1fd746.jpg)
The Hyper-Casual Games: How to conceive, create, and launch Hyper-casual games to the top of the App Store
—
Trey Smith
—
Trey Smith
87 pages • missing pub info (editions)
ISBN/UID: None
Format: Digital
Language: English
Publisher: Not specified
Publication date: Not specified
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![The Hyper-Casual Games: How to conceive, create, and launch Hyper-casual games to the top of the App Store by Trey Smith](https://assets.thestorygraph.com/assets/placeholder-cover-a3ae92250eb3301e32dc3eabf8d50576c2f047dda89f6ee7cfa9a859cb1fd746.jpg)
The Hyper-Casual Games: How to conceive, create, and launch Hyper-casual games to the top of the App Store
—
Trey Smith
—
Trey Smith
87 pages • missing pub info (editions)
ISBN/UID: None
Format: Digital
Language: English
Publisher: Not specified
Publication date: Not specified