AI for Games by John Funge, Ian Millington

AI for Games

John Funge, Ian Millington

84 pages first pub 2006 (editions)

nonfiction reference challenging informative medium-paced
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What is artificial intelligence? How is artificial intelligence used in game development?Game development lives in its own technical world. It has its own idioms, skills, and challenges. That's one of the reasons games are so much fun to work on. ...

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