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—
Thorsten Quandt, Rachel Kowert
204 pages • first pub 2015 (view editions)
ISBN/UID: 9781138831636
Format: Paperback
Language: English
Publisher: Not specified
Edition Pub Date: Not specified
This book is ideal for readers who enjoy critical explorations of contemporary media's societal impacts, blending academic research with accessible discussions on complex, often controversial topics.
Description
Do video games cause violent, aggressive behavior? Can online games help us learn? When it comes to video games, these are often the types of questions raised by popular media, policy makers, scholars, and the general public. In this collection, i...
Community Reviews
Content Warnings
This book doesn't have any content warnings yet!
If you're the author of this book and want to add author-approved content warnings, please email us at support@thestorygraph.com to request the content warning form.

—
Thorsten Quandt, Rachel Kowert
204 pages • first pub 2015 (view editions)
ISBN/UID: 9781138831636
Format: Paperback
Language: English
Publisher: Not specified
Edition Pub Date: Not specified
This book is ideal for readers who enjoy critical explorations of contemporary media's societal impacts, blending academic research with accessible discussions on complex, often controversial topics.
Description
Do video games cause violent, aggressive behavior? Can online games help us learn? When it comes to video games, these are often the types of questions raised by popular media, policy makers, scholars, and the general public. In this collection, i...
Community Reviews
Content Warnings
This book doesn't have any content warnings yet!
If you're the author of this book and want to add author-approved content warnings, please email us at support@thestorygraph.com to request the content warning form.