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180 pages • first pub 2013 (editions)
ISBN/UID: None
Format: Not specified
Language: English
Publisher: Not specified
Publication date: Not specified
Description
How computer games can be designed to create ethically relevant experiences for players.Today's blockbuster video games—and their never-ending sequels, sagas, and reboots--provide plenty of excitement in high-resolution but for the most part fail ...
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180 pages • first pub 2013 (editions)
ISBN/UID: None
Format: Not specified
Language: English
Publisher: Not specified
Publication date: Not specified
Description
How computer games can be designed to create ethically relevant experiences for players.Today's blockbuster video games—and their never-ending sequels, sagas, and reboots--provide plenty of excitement in high-resolution but for the most part fail ...