Fundamentals of Adventure Game Design by Ernest Adams

Fundamentals of Adventure Game Design

Ernest Adams

52 pages first pub 2014 (editions)

nonfiction adventurous informative medium-paced
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Description

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the adventure game genre. This focused guide gives you exactly what you need...

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