Artificial Intelligence for Games by Ian Millington
Artificial Intelligence for Games

Ian Millington

Artificial Intelligence for Games

Ian Millington

896 pages first pub 2006 (editions)

nonfiction reference challenging informative medium-paced
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Description

Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experienc...

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