Artificial Intelligence for Games by John Funge, Ian Millington
Artificial Intelligence for Games

John Funge, Ian Millington

Artificial Intelligence for Games

John Funge, Ian Millington

872 pages first pub 2006 (editions)

nonfiction reference challenging informative medium-paced
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Description

Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experienc...

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