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Learning Game AI Programming with Lua by David Young

Learning Game AI Programming with Lua

David Young

352 pages first pub 2014 (view editions)

informative slow-paced
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Description

If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in ha...

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