You need to sign in or sign up before continuing.

Cyberpunk and Visual Culture by Graeme Murphy, Lars Schmeink

Cyberpunk and Visual Culture

Graeme Murphy, Lars Schmeink

326 pages missing pub info (view editions)

nonfiction sociology adventurous reflective medium-paced
Powered by AI (Beta)
Loading...

Description

Within the expansive mediascape of the 1980s and 1990s, cyberpunk's aesthetics took firm root, relying heavily on visual motifs for its near-future splendor saturated in media technologies, both real and fictitious. As today's realities look incre...

Read more

Community Reviews

Loading...

Content Warnings

Loading...