The Middle Ages in Computer Games: Ludic Approaches to the Medieval and Medievalism by Robert Houghton

The Middle Ages in Computer Games: Ludic Approaches to the Medieval and Medievalism

Robert Houghton

367 pages first pub 2024 (editions)

nonfiction computer science
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Description

Offers the most comprehensive analysis and discussion of medievalist computer games to date.Games with a medieval setting are commercially lucrative and reach a truly massive audience. Moreover, they can engage their players in a manner that is no...

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