Fundamentals of Shooter Game Design: Advanced Game Design by Ernest Adams
Fundamentals of Shooter Game Design: Advanced Game Design

Ernest Adams

Fundamentals of Shooter Game Design: Advanced Game Design

Ernest Adams with Joris Dormans

442 pages first pub 2012 (editions)

nonfiction design informative slow-paced
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Description

This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You'll discover at what stages to prototype, test, and implement mechanics in games and learn how to visualize and simulate gam...

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