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revaew's review against another edition
adventurous
dark
sad
tense
fast-paced
- Plot- or character-driven? A mix
- Strong character development? It's complicated
- Loveable characters? No
- Diverse cast of characters? No
- Flaws of characters a main focus? Yes
4.25
eugen_wzrd's review against another edition
adventurous
dark
fast-paced
- Plot- or character-driven? A mix
- Strong character development? Yes
- Loveable characters? No
- Diverse cast of characters? Yes
- Flaws of characters a main focus? Yes
5.0
guido_the_nature_guide's review against another edition
2.0
The relationship, if any, between belief and reality has been a philosophical issue dating back at least to Plato. For “belief”, substitute “perception”, “subjectivity”, “ego”, “the will”, or, in quantum theory, “observation”. Is it ever possible to “know” reality, or in Kant’s phrase, to know “the thing in itself” (der ding an sich), or are we always confined to subjectivity? If the latter, do “beliefs” then define reality as experienced, and if so, do shared beliefs create a common “reality”? Are the beliefs of the delusionally insane (which phrase, of course, begs the question) so much stronger than those of the “sane” that they create and impose a weird and twisted reality? Beyond Redemption ostensibly takes the latter conceit as the basis for a fantasy novel, and I was excited to see how the topic would be developed. Sadly, the opportunity was missed.
Michael Fletcher simply posits as a given that belief (especially of the mentally and emotionally wounded) creates reality, and then uses it to populate his story with supervillains. We then have a typical medieval fantasy in a sad and drab world “beyond redemption.” I hoped for more. Fletcher is not an unskilled writer, and I do not fault his prose. His use of German was an interesting way of avoiding shopworn fantasy nomenclature, and judicious use of a German/English dictionary revealed his humor. It did lead to one bit of certainly unintended mirth, caused either by an inattentive editor or limitations of software. One of the characters is named Grosse Klinge (“big blade”). However, Fletcher used the German eszett for the double-s, which is a letter similar to the capital English “B”. On the Kindle the name on the page rendered as “GroBe Klinge”. Maybe it’s just me, but I thought this was hilarious.
Otherwise, the book is absent levity. The sections dealing with the “slaver” I found truly abhorrent, so much so that I struggled to finish the book. I will not be picking up the sequel. Alright, since Fletcher can handle language, I might give him a second chance.
Michael Fletcher simply posits as a given that belief (especially of the mentally and emotionally wounded) creates reality, and then uses it to populate his story with supervillains. We then have a typical medieval fantasy in a sad and drab world “beyond redemption.” I hoped for more. Fletcher is not an unskilled writer, and I do not fault his prose. His use of German was an interesting way of avoiding shopworn fantasy nomenclature, and judicious use of a German/English dictionary revealed his humor. It did lead to one bit of certainly unintended mirth, caused either by an inattentive editor or limitations of software. One of the characters is named Grosse Klinge (“big blade”). However, Fletcher used the German eszett for the double-s, which is a letter similar to the capital English “B”. On the Kindle the name on the page rendered as “GroBe Klinge”. Maybe it’s just me, but I thought this was hilarious.
Otherwise, the book is absent levity. The sections dealing with the “slaver” I found truly abhorrent, so much so that I struggled to finish the book. I will not be picking up the sequel. Alright, since Fletcher can handle language, I might give him a second chance.
breeperscreepers's review against another edition
adventurous
dark
funny
slow-paced
- Plot- or character-driven? Character
- Strong character development? Yes
- Loveable characters? Yes
- Flaws of characters a main focus? Yes
5.0
I found this on a list of books being recommended for fans of Dark Souls, and while it lacks the grandeur and striking locations of the games, I can see it. Gehirn's chapters (which were my favorite) rang with that 'cleanse the world with fire' vibe and she could easily be turned into a boss. The story was violent and morbid and funny, with a few little nuggets of sweetness buried within. The concept of delusions shaping reality, to be sane is to be powerless, was well executed and unique.
The characters are the highlight of this dark adventure, the plodding pace gives ample time to flesh them out and they all had funny little quirks that made them feel realistic. The world building was distinctly lacking, the towns felt vague and generic and you don't get any sense of the overall land or people, but the rest of it was good enough that it didn't detract from my rating - I'd rather have complex characters than a complex map.
The characters are the highlight of this dark adventure, the plodding pace gives ample time to flesh them out and they all had funny little quirks that made them feel realistic. The world building was distinctly lacking, the towns felt vague and generic and you don't get any sense of the overall land or people, but the rest of it was good enough that it didn't detract from my rating - I'd rather have complex characters than a complex map.
zoff's review against another edition
dark
funny
fast-paced
- Plot- or character-driven? Character
- Strong character development? Yes
- Loveable characters? Yes
- Diverse cast of characters? Yes
- Flaws of characters a main focus? Yes
5.0