Reviews

Agents of Light and Darkness by Simon R. Green

phobicgirl's review against another edition

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4.0

I am so glad I stumbled upon this series. It is so good. All the people that live in nightside are so intresting. I want to hear more about Jessica Sorrow. I want to learn more about the bar and the bar owner. I love Suzie Shotgun. This is a great series.

eylonbear's review against another edition

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dark mysterious fast-paced
  • Plot- or character-driven? Plot
  • Strong character development? No
  • Loveable characters? No
  • Diverse cast of characters? No
  • Flaws of characters a main focus? No

4.0

wyvernfriend's review against another edition

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3.0

John Taylor is hired to find the unholy grail. The cup used by Judas at the last supper. His employer is the vatican but there are other people searching for the grail, and other denziens of the nightside including angels from both above and below. John recruits Shotgun Suzie to help him.
In this one you find out more about John and he learns more about the world that is the nightside and his place in it.

sheiksleopardthong's review against another edition

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adventurous dark fast-paced
  • Plot- or character-driven? Plot
  • Strong character development? No
  • Loveable characters? Yes
  • Diverse cast of characters? No
  • Flaws of characters a main focus? No

3.25

lesserjoke's review against another edition

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3.0

I’m rereading this urban fantasy series that I loved when I was younger, and while it isn’t quite living up to my memories, this second novel is a vast improvement over the first. The worldbuilding offers a steady stream of clever invention, and its Raymond-Chandler-meets-Welcome-to-Night-Vale vibe leads to plenty of weird pulpy action.

The tone can be pretty irreverent — in this book, detective John Taylor is tasked with tracking down the “Unholy Grail” that Judas drank from at the Last Supper, while angels from both Heaven and Hell tear apart the Nightside trying to find it first — but if you can get on board with that sort of premise, the ensuing adventure is a lot of fun. By the time this story ends we’ve even gotten some decent character growth, and the Nightside is starting to feel like a distinct setting and not just a generic pastiche. In other words, I’m remembering why I liked these books in the first place.

[Trigger warning for some bloody violence and discussion of rape by a family member and subsequent abortion. Readers wishing to avoid such matters should probably give the whole series a miss.]

hotsake's review

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adventurous dark fast-paced
  • Plot- or character-driven? Plot
  • Strong character development? No
  • Loveable characters? It's complicated
  • Diverse cast of characters? No
  • Flaws of characters a main focus? It's complicated

3.25

A solidly entertaining adventure. I'm just not that into the Nightside or any other similar realm/world where anything can and does happen, it gets a little dull.

the_original_shelf_monkey's review against another edition

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adventurous dark funny mysterious tense fast-paced
  • Plot- or character-driven? Plot
  • Strong character development? No
  • Loveable characters? Yes
  • Diverse cast of characters? It's complicated
  • Flaws of characters a main focus? No

3.25

kathydavie's review against another edition

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5.0

Second in the Nightside urban fantasy series taking place in the Nightside, a far from salubrious neighborhood located under the Underground in a contemporary England.

My Take
The Nightside. Where everyone has their issues. Some their addictions. Where the dead party alongside the living. Where boy bands become enforcers with special skills for which they traded their meager musical talents.

It's always a party in the Nightside. Just not one most of us would want to attend and this story is more so for both sides of angels are tearing the Nightside apart looking for this ungrail…and the destruction is not limited to the buildings.

The underlying theme in the Nightside is John's hunt for information about his Mother. A being who terrifies him but for some reason he needs to learn more about her. Green sparks our curiosity in Something from the Nightside, 1, and Mean Streets: "Difference a Day Makes", 1.5, and continues it with the absolute refusal of everyone to comment until the Collector tosses his bit of ill-will in.

I love this observation by John about theatre in the Nightside, "There are enough dramas in the Nightside's everyday life that most people don't feel any need for the theatre, but we have to have somewhere for vain and bitchy people to show off in public."

The Story
The Unholy Grail has been stolen and is suspected to be in the Nightside. A community where absolutely anything and everything goes. Where people search out what their gods would never consider providing. A place where John Taylor's particular gift, finding, is particularly lucrative. His reputation brings a representative from the Vatican commissioning John to find the Unholy Grail before anyone else. For this Grail does not promote peace on earth and no one can be trusted to hold it.

When Walker approaches John with the same request on behalf of the Authorities, John laughs in his face. When Walker approaches John again, no one is laughing. For the agents of light and darkness have invaded the Nightside and the Authorities. A force against which no one can prevail.

The Characters
John Taylor is a force to be feared, let alone reckoned with, in the Nightside. Just the mention of his name is enough to have the bad guys backing off. He's a detective. A finder of lost things. It's his talent and nothing remains lost when John is looking for it. Just ask Jessica Sorrow, the Unbeliever.

Shotgun Suzie avoids all touch, all friendship exploding life as a bounty hunter from the trigger-end of her myriad weapons.

Razor Eddie is both an ally and an enemy of John's and can't be killed. "Punk God of the Straight Razor…saint and sinner…wrapped up in one unhygienic bundle…an extremely disturbing agent for the good…living a life of penance for [lots of] earlier misdeeds." Well really, I couldn't've…really!…said it better myself.

Strangefellows is John's base of operations. A bar where anything, er, I mean, anyone goes. Heavily protected by wards laid over the centuries, the strongest by Merlin Satanspawn, reinforced each time Merlin is brought back to aid his moody, depressed descendant, Alex Morrisey. As Taylor puts it, Alex could "gloom for the Olympics".

The Authorities are an amorphous group whom we still haven't met but are represented in the Nightside by Walker. Feared by all [John Taylor certainly has a certain respect for him], Walker is omnipotent…almost.

The Collector is a greedy bugger. He roams the world and time collecting anything he considers of value…think of Hitler and his avid group of men searching out powerful religious objects…times 10. Turns out, the Collector and Walker were both friends of John's father. Not that that means anything in the Nightside.

The Cover and Title
The cover is amazing! I love the nude figure of an angel rising up from the bricked pavement, wings ablaze against a dark, factory-like setting, the Nightside. The title is also perfect for indeed the Nightside is invaded by Agents of Light and Darkness…and no one can tell the difference.

nancy33's review against another edition

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3.0

A decent Sci Fi adventure.

styxx's review against another edition

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adventurous challenging mysterious reflective tense fast-paced
  • Plot- or character-driven? A mix
  • Strong character development? No
  • Loveable characters? It's complicated
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? It's complicated

2.5


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